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Gamification and Serious Games Symposium (GSGS)

June 21, 2021 - July 9, 2021
online + Lausanne
The event is over

The Gamification and Serious Games Symposium is an international conference with Innosuisse, HES-SO, HE-Arc, La Source and NIFFF as privileged partners. It aims to become a major point of contact between engineers, researchers and artists concerned with the development of innovative tools, media or interactive works where end-users are stimulated by playful processes. Its content - short presentations, demonstrations, round tables, networks and workshops - creates a dynamic interface between industrial challenges, artistic innovations and academic research.

The 6th edition of GSGS will be held from June 21 to July 9, 2021 in a mixed edition:

  • Five online afternoon sessions, led by professional journalists;
  • Three days of on-site sessions, including workshops in Lausanne (depending on health measures, the main conferences will be held online).

An inter-professional opportunity

GSGS responds to the demand for truly user-centric products by meeting the needs of industry and applied research innovation. This annual event supports the fundamental link between pragmatic academia and business, on a regional scale for short, dynamic projects, as well as on a national or global scale to establish long-term synergies.

Call for contributions until February 22, 2021

All contributions will undergo a review process with at least three reviewers; accepted abstracts and short papers will be published in the GSGS annual book. Visit the event website for more information and to submit your paper.

Topics of interest

Serious Games, Gameful design, game-oriented simulation, gamification concepts or software applied to the following fields: Health, Education, Society, Politics, Training, Economics, Edu-marketing & Advertising, Business Expertise, Security, Construction and Architecture, Film and Animation, Culture, Tourism.

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